The forces involved included for the British
1 Officer
2 units of Regulars, 8 figures each
1 unit of Rangers, 7 figures with the Sharpshooter trait.
The Iroquois
1 Sachem
3 units of Indians with muskets, 2 @ 6 figures and 1 @ 5 figures
1 unit of Indians with bows, 5 figures
The French
1 Officer with the light infantry trait
1 unit of regulars, 8 figures
2 units of Compagne de la marine , 8 figures each
The Canadians
1 Officer
1 unit of Courer de bois, 6 figures
3 units of militia, 2 @ 6 figures and 1 @ 7 figures.
The French had to deploy the regulars in the fort and 1 unit of militia in the village.
All quiet in the village |
The British attack hidden from view |
Eventually the lead elements of the Iroquois advanced into an ambush, a small unit of Canadian militia sprung their trap but fired high and wide, more damage to wildlife than Indians. The return fire from the Iroquois was deadly cutting down 3 of their opponents forcing the rest into flight back to the village. With a hoop and a holla the Iroquois pursued cutting down the rest. The villages at this point went into panic, fleeing from the blood thirsty Iroquois.
Canadian Militia spring their ambush |
Iroquois sweep through the woods |
At the sound of gunfire the French Officer dispatched a unit of Marines to investigate. The Rangers, meanwhile had moved up through the woods into a position to cover and moves from the fort. Their first volley cut down 1 of the Marines. A fateful event befell the Marines, they had forgotten ammunition and were given a black powder marker, all they could do was re load. The Rangers meanwhile gave them another volley from the woods, cutting down 5 more. The 2 remaining marines promptly routed from the field.
Forward dear fellows |
The British Regulars eventually struggled through the woods to support the Rangers, between them they began to exchange fire with the fort, keeping the Remaining French troops pinned in.
Form a line chaps |
Fleeing Militia as the village starts to burn |
Overall a very enjoyable game. The hidden movement worked well adding a suspense to the game. The French cracked first and the poor unit of marines paid for it. Ambushes if timed right were deadly. Unfortunately for the Canadian Militia a single unit got swarmed by the entire force of Iroquois. The event cards also add a little fun, though not if you were the marines to forget your ammo. Cannot wait for next weeks game.
Nice report and looks to be a fun game. I take it the hidden movement and event cars are house rules.
ReplyDeleteGood batrep Scotty, another enjoyable read while I should be working!
ReplyDeleteAnother great looking game!!
ReplyDeleteGreat report and photos Scotty. looks like fun.
ReplyDeleteThanks guys. @ Sean the hidden movement was a house rule. The event cards are optional with the game.
ReplyDeleteNice report and pictures! Thanks for sharing!
ReplyDeleteGreetings
Peter
http://peterscave.blogspot.be/
Nice AAR !
ReplyDeleteGood inspiration for my own frechly started FWI project.
Best regards Michael