British forces consisted of 2 units of regulars, 1 unit of rangers and a unit of Indians all led by 2 officers. The French force consisted of an officer, 1 unit of regulars, 2 units of marines, 1 Sachem and 3 Indian units. The game centred on the British trying to evacuate the Jefferson family from their farmstead as well as gathering in supplies for the fort. The French were out to destroy the supplies, burn the farmsteads and slaughter any civilians.
The game started brightly for the Indians under John as there random start location turned up right next to the Jefferson farmstead. The helpless civilians quickly made a dash towards the bridge and safety. However the cards went against them as the Indians closed and peppered them with arrows and musket balls. Mr Jefferson taking a musket ball for the family.
The Jefferson's flee across the bridge |
British Regulars move into position |
French regulars and marines get into position |
Eventually the French regulars got into position on a rocky ridge and began pouring fire into the enemy, The Mohawk Indians were forced to recoil and the British eventually broke off from combat. Overall a French victory, they managed to burn 1 of the 3 farmsteads, killed all the civilians while the British only managed to retrieve about 75% of the supplies
Overall an enjoyable game, the mechanics are easy to pick up, though next time we will introduce hidden movement and traits. The idea of cards to determine actions is great fun, not knowing when you will go, can you risk firing and get a chance to reload before the enemy close etc.
Nice one Scotty!
ReplyDeleteLooks and sounds like a fun game.
ReplyDeleteIt looks abit like Sharp practic is it related? Nice figures tempting period.
ReplyDeleteDavid, I've never played Sharpe's practice so couldn't say
ReplyDeleteMight have to give these rules a go. Thanks Scotty.
ReplyDeleteNice Batrep, it's agood sign when you start planning game two as soon as game one finishes
ReplyDeleteIan