Friday, 14 April 2023

Bloody Vostock - part 1

So the RCW collection got its first meeting between the Whites and Reds. The Whites were on the defensive. They were on orders to hold the village of Vostock and prevent the Reds from crossing the river. The Reds simply wanted to capture Vostock and its vital supplies for the war effort. It is not a blow by blow account as I was umpiring and trying to keep the game flowing with only 2 of the 6 players having any experience of the rules.

The Whites were allowed to deploy within the confines of Vostock. They were also allowed to deploy 1 unit at the farm guarding the bridge. They chose the German POWs for this task and hid them in the farm buildings. The Reds with 3 columns advanced on the bridge. A fourth force of mounted troops and an armoured car were held in reserve.

Whites readying the defence

The Markov horse lead the advance to support the troops at the bridge

The Red host swarming forward

Red infantry looking for a way across the river

Naval troops getting ready to cross the river and advance onto the farm

Red columns becoming bogged down after they came under artillery fire, which it has to be said was proving very effective

Alexeyev Partisans advancing

The Reds commit their reserves as they try and find a way around the bottlekneck of troops

Slow progress is being made by the Reds

The Markov horse caughty both units of naval troops destroyng both. They were eventually seen off by HMG fire from across the river

Red cavalry trying to force their way forward.

Over on the left the Drozdovsky regiment cross the river

Red infantry and cavalry prepare for another assault across the river

Red artillery trying to provide covering fire. It was not as effective as its White counterpart 

Lets get across this bridge

So far the Whites defense has been very effective. The Germans in the farmhouse have proved a nuisance and their artillery has dealt considerable casualties amongst the Red infantry. The Reds meanwhile have become bogged down, after deploying their artillery they wanted to keep its view clear resulting in their infantry moving through the village, perfectly sighted for the White artillery. They do though still have plenty of troops in reserve. Their cavalry are trying to get across the river as they know they could potentially catch some of the White infantry in the open. The game continues next week.

12 comments:

  1. They're looking much better at the battlefield!

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  2. Neil, getting a collection, that you worked so hard on, to the "game ready" state is a big milestone. Congratulations! Table and troops look fab. Looking forward to seeing how this battle plays-out in Part 2.

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  3. "To be continued," always sounds good when I have enjoyed the tale so far. Nice to see the collection on the table.

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  4. P.S. I enjoyed your post title too.

    By the way, have you considered setting your comments to "embedded?" That way, comments and replies will have a hierarchy.

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  5. Table and figures look great Scotty but disappointing to see the People Liberators making such hard work of things - who let the welders take control of the Red guns, that was a mistake, for sure!

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    1. Hopefully they'll be able to sort themselves out next week

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  6. This is an interesting period to game with WW1 technology but no trenches. Everything looks super!

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