So the RCW collection got its first meeting between the Whites and Reds. The Whites were on the defensive. They were on orders to hold the village of Vostock and prevent the Reds from crossing the river. The Reds simply wanted to capture Vostock and its vital supplies for the war effort. It is not a blow by blow account as I was umpiring and trying to keep the game flowing with only 2 of the 6 players having any experience of the rules.
The Whites were allowed to deploy within the confines of Vostock. They were also allowed to deploy 1 unit at the farm guarding the bridge. They chose the German POWs for this task and hid them in the farm buildings. The Reds with 3 columns advanced on the bridge. A fourth force of mounted troops and an armoured car were held in reserve.
Whites readying the defence |
The Markov horse lead the advance to support the troops at the bridge |
The Red host swarming forward |
Red infantry looking for a way across the river |
Naval troops getting ready to cross the river and advance onto the farm |
Red columns becoming bogged down after they came under artillery fire, which it has to be said was proving very effective |
Alexeyev Partisans advancing |
The Reds commit their reserves as they try and find a way around the bottlekneck of troops |
Slow progress is being made by the Reds |
The Markov horse caughty both units of naval troops destroyng both. They were eventually seen off by HMG fire from across the river |
Red cavalry trying to force their way forward. |
Over on the left the Drozdovsky regiment cross the river |
Red infantry and cavalry prepare for another assault across the river |
Red artillery trying to provide covering fire. It was not as effective as its White counterpart |
Lets get across this bridge |
They're looking much better at the battlefield!
ReplyDeleteCheers Michal
DeleteNeil, getting a collection, that you worked so hard on, to the "game ready" state is a big milestone. Congratulations! Table and troops look fab. Looking forward to seeing how this battle plays-out in Part 2.
ReplyDeleteCheers Jonathan
Delete"To be continued," always sounds good when I have enjoyed the tale so far. Nice to see the collection on the table.
ReplyDeleteThank you
DeleteP.S. I enjoyed your post title too.
ReplyDeleteBy the way, have you considered setting your comments to "embedded?" That way, comments and replies will have a hierarchy.
Might give that a try
DeleteTable and figures look great Scotty but disappointing to see the People Liberators making such hard work of things - who let the welders take control of the Red guns, that was a mistake, for sure!
ReplyDeleteHopefully they'll be able to sort themselves out next week
DeleteThis is an interesting period to game with WW1 technology but no trenches. Everything looks super!
ReplyDeleteThank you
Delete