Mitch and I played through the 2 two starter scenarios to get the hang of the Carnevale rules. We did make a few mistakes and can rectify that for the game next week. One thing we definitely need more of is some buildings. I had two that were used but they needed painting. I did have one more to build but even that would not be enough so I ordered two more from TT Combat.
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| Mitch's lovely clock tower |
I spent the weekend building and painting the models. I have deliberately gone for a very limited colour palette as I want the buildings to feel that they belong together. First up was Calle Svoltare, which is a modular building consisting of three buildings, which can be mixed and matched with other buildings in the range.
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| Calle Svoltare |
The other two buildings I picked up were single pieces from the same 'Streets of Venice' range. Villeta Balcone Zaira and Casa Elena.
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| Villeta Balcone Zaira |
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| Casa Elena |
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| Buildings so far |
I also finished 4 pieces of floating debris, these are a must for the game, allowing your figures to jump across canals. They were made taking some spare pares from the Wargames Atlantic scenery sprue and some left over coffee stirrers.
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| Floating debris |
I've now got a few more figures to paint up for Thursday's game, I need to get my Guild gang up to 75 ducats.
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