So the game saw half my Republicans deployed defending a hill, the objective for both sides was to hold it at the end of 8 turns. I deployed a unit of Asaltos and the HMG team on the hill behind some barricades. The AT gun was hidden in the trees to cover the road.
Mitch deployed his force along the base edge, his mortar team hidden behind some trees and his Panzer 1 on the road.
The game began with the Panzer 1 opening fire, quite desultory and going low on ammo. The mortar tried to range in and missed by a country mile.
Meanwhile the Republicans opened fire at range, causing a few casualties. While the second squad of Asaltos left the town to support their comrades.
The first squad of Carlists nearly reached the barricades before devastating fire from the HMG and Asaltos sent them packing. Meanwhile the Moors crept through the woods trying to outflank the position.
Once more the Mortar missed by the length of a football pitch. The second squad of Asaltos timely arrived on the left of the line and hammered the Moors with rapid rifle fire. They then charged into the woods to 'deal' with the last remaining Moor.
The second Carlist squad tried to sneak up on the right of the barricades before coming under fire from the AT gun. Then the Brigadistas double timed up to the front to meet their advance. A quick exchange of fire sent the Carlists packing. The Panzer 1 came under fire from the HMG team which panicked the crew forcing them to retire. The Nationalist cause was in tatters.
Even the Mortar team tried to make their escape, but were caught in the open by the Asaltos and ruthlessly shot down. At this point it was game over.
A fun game and the rules worked well. We need to get our head around shooting vehicles, but will be sorted for next week when we double the forces on both sides in a multi-player game. The mechanics of the game suggest that they should hold up with extra players.
Looks like a great game Scotty and Yay!.. the right side won! Looking forward to the next one.
ReplyDeleteCheers Keith, was an enjoyable game and already planning next weeks encounter
DeleteSuch a colorful period, with low level tech; makes a game where tactics might actually be important. Looking forward to twice the fun in the next AAR. Now where did I squirrel away my militia?
ReplyDeleteThank you, the rules lend themselves well to this period
DeleteExcellent! Enjoyed seeing your troops out on the table.
ReplyDeleteCheers Jonathan
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