Saturday, 13 January 2024

Napoleonic bash part II

Or crash, bang wallop. Let's just say part 2 was a very short and bloody affair, so not many pictures. With 2 extra players from last week, Robbo and Sean took on the roles of the French command so that yours truly could concentrate on umpiring. After 12 turns last week, we only got through 4 this week as both sides got stuck in with multiple combats each turn.

The game picked up with the hopefully timely arrival of some French reinforcements. A brigade of Neopolitan infantry were dispatched to support the Polish brigade who were facing the overwhelming strength of the British. There were also a couple of regiments of light cavalry sent to support the Westphalians, as the Austrians began to use their additional numbers to stretch their lines before delivering a hammer blow.

The British powering into the Poles

The Prussian Centre

Austrians preparing their assault

Huzza, French cavalry to the rescue

The Prussians began to get their 2nd infantry brigade moving to put some pressure on the French centre, they also received their own reinforcement in the form of a light cavalry brigade. 

The crash - Sean, with the Westphalians decided to take the fight to the Austrians. Using his Grenadiers to sweep 2 battalions away, causing one of the Austrian brigades to falter. But with plenty of troops available, Mitch brought up another fresh brigade to shore uphis line, he then advanced to close range with musketry duel all across the line.

The bang - In the centre, things were pretty even, both sides giving and taking casualties. The Prussians were still struggling to make their advantage in numbers to tell. Then it all went wrong for the French. With a prime target in front of them the French artillery produced desultory fire. A couple of casualties would have broken the Prussian regiment and caused the brigade to falter, giving them time to get the Neopolitans into position and another French infantry brigade onto the table. In return The Prussians launched an assault and swept away a French battalion, causing the French centre to falter. All Robbo had to do was roll was anything but a 1.

He rolled a 1

The French routed, causing the whole brigade to retire, The centre was now open for the Prussians to swing left and put pressure on the Westphalians.

The wallop - Over on the French left, the Polish brigade had been fighting a slow withdrawal in front of the British. Robbo then decided to stand and fight. A thin blue line is not as good as a thin red line. The British quickly closed and launched infantry assaults all across the line. The Poles initially held, so far so good. But now the British had a Hanovarian brigade arriving at the fight. With the spare numbers, the British assaulted again, the thin blue line creaked and then broke.

The wallop

With both the Polish on the left and the Franco-Dutch in the centre running, Robbo needed to roll up 3 ADCs just to hold the division. However, due to the failed discipline test he could only roll for a maximum of 2. He didn't get any. Both brigades continued to run. The poor Neoploitans were still trying to get into position, but it was too late. Their 5 battalions would not be able to hold both the British and Prussians.

So game over. What had been a stirling defence by the French was simply undone in one turn with half of their original force routing. Even though the Westphalians were holding the Austrians their rear was now badly exposed and a retreat was in order. Victory to the allies, they had broken 2 enemy brigades and secured the town. Even though the church was still contested, the Westphalins would be forced to yield the ground. At least all the players had enjoyed 2 days of a hotly contested battle.

Friday, 5 January 2024

Napoleonic Bash Part 1

So the first game to start the year was a big Napoleonic bash. I sort of based it upon the battle of Leipzig. I spent the weekend organising the game for 7 players, 4 for the Allies and 3 for the French. The aim of the game was for 2 French Infantry divisions to hold a town and Church against a superior enemy force of British, Prussians and Austrians.Both sides also have a number of brigades held off table in reserve, predominantly cavalry, though the French have a full division of infantry they can hopefully call upon.

The rough map above was supplied to each set of players. The French were defending points D and E. A large British division was advancing from point A, a Prussian division from point B and the Austrians with 2 full divisions from point C. All set for a big clash the disaster struck. Work commitments and the flu bug going around I lost 4 players, all 3 that were due to command the French. So after a quick discussion with the remaining players, we decided to still continue with the game. We still needed to finish setting out the armies and the first few turns would be mainly maneuvering. Hopefully the other players will be available next week. My role switched from umpire to now commanding the French. So with me commanding I didn't get much chance to produce a report, but plenty of pictures to tell a story.

Westphalian's awaiting the Austrians

French infantry holding the center

Austrians begin deploying for battle

The British steadily advancing

2nd Westphalian brigade setting up a second line

Austrians can be seen in the distance

French guns fire on the Prussians

2nd Austrian column advancing

Austrian infantry capture the Westphalian guns

Prussian's advancing (eventually)

British quickly get across the river

Austrians and Westphalians exchange musketry

The British are coming!

Westphalian right flank looking towards the Austrians

The small Polish brigade awaits the British on the outskirts of a village

Austrian battle line

Westphalians holding the line

Prussians finally getting into action

The British engage the Poles

So far the French forces are holding the line, we managed to get in 12 turns. On the French right flank the Westphalians have had the better of the exchange with the Austrians. Their 1st brigade in particular taking heavy punishment. The loss of the artillery though is a disaster. Still the Austrian commander can be heard repeatedly asking where his 'bloody cavalry is'. 

The Center between the French and Dutch against the Prussians is just beginning to heat up. It took a while for the Prussians to get into action. Despite having the shortest distance to cross, they have been hesitant to do so.

Over on the left though, the ominous advance of the British towards the Polish brigade has been measured. The Poles have already stepped back a few turns to keep the British at bay, but now they need to fight. 4 battalions against 11 is not going to be pretty. It was at this point we called it a night to continue next week. The French need to shore up the left flank quickly before disaster strikes and may need to commit either the French or Neopolitan brigade held in reserve.

There are also alarming reports of Austrian and Prussian light cavalry to the north and north east, ready to support their infantry. The British can also call upon a brigade of Hanovarian infantry as well as both light and heavy cavalry brigades in reserve. Hopefully next week will be a cracker and I can return to umpiring.


Monday, 1 January 2024

ECW for Simon

So the first post of the New Year and the first figures completed. These are the 8th regiment of foote for Simon. I've already got them bagged up the the last 3, just need labelling up when I find the labels. One of the disadvantages of taking down Christmas decorations and everything gets tidied up, you then can't find anything.

So just 2 more regiments of Royalists and 2 Scottish regiments to go. I will be pleased to see the back of these. I know it's a personal thing but I find painting figures and then not basing them up to use in a game a bit dispiriting. It's like you have no final output for your endeavors. Anyway, hopefully Simon will send me some pictures when he gets the flags added and regiments based.

I've also splashed out on some new figures in readiness for a new project that will run alongside the Marston Moor Project. This will be World War II in North Africa. So far I've ordered a boxed set of infantry and AT guns from Forged in Battle, picked up a second boxed set from Colonel Bills rather cheap with some HMG teams. I'll be re-using a couple of Panzer IVs already in my possession as well as a couple of Panzer IIIs from Zvezda to add a little punch. They'll be done for games of O Group which I'm looking forward to trying out.

Friday, 29 December 2023

Look back on 2023

In an effort to boost my enthusiasm for the hobby I did a bit of a look back over this year. Overall on the painting front, it is the best year I have had since keeping records and by some margin. 2,581 against a previous best of 1,454 in 2013. Those 80 figure Epic battalions have certainly helped as can be seen in the breakdown, with 15mm the standout and a welcome return to probably my favourite scale.

6mm foot - 20

6mm vehicles - 12

10mm scenic/building - 12

15mm artillery - 9

15mm foot - 1947

15mm vehicles - 20

15mm mounted - 253

15mm scenic/building - 30

28mm artillery - 3

28mm foot - 216

28mm monster - 8

28mm mounted - 9

28mm scenic/building - 33

28mm vehicles - 9


So what did I paint? well it can be easily broken down into 3 distinct periods. At the start of the year I was well into my 28mm Back of Beyond and Russian Civil war collections, with a couple of big games at the club. I also interspersed these with the first 15mm in a Trojan War collection inspired by the figures from Museum miniatures. Then in July I switched over to 15mm 40k figures, courtesy of Dave and his 3d printer.


From August though my attention moved onto the English Civil War and Warlords epic scale figures. I've spent the last 4 months of the year exclusively painting up this collection. I also then had the idea of a display game at my local show for next year, The Marston Moor project was born and I'm about 75% of the way through the required figures.


So what are the plans for 2024, well more English Civil war, in particular the Scots Covenanters to Complete Marston Moor. I also have a hankering on some smaller scale WW2, Mitch has the O Group rules, they look a decent set and I have ideas for battles in North Africa. After that I have no plans, nothing new has grabbed my attention, I'll probably concentrate on expanding existing collections such as the Trojan War. No doubt attendance at one of the shows will inspire me to do something new. In the meantime I just need to get Simon's figures off the painting table and get back to stuff for me.


No doubt this will be the last post of the year, so wishing you all a Happy New Year and all the best for 2024.



Sunday, 24 December 2023

Sunday, 17 December 2023

Project Update

It has been a slow month trying to get anything done for the Marston Moor Project. Things have not been helped by a new job, which requires extra travel, the dark nights and trying to get Simon's figures done. Speaking of Simon's figures, I did get 2 more infantry regiments done and another is nearing completion. So only another 5 to do after this.

For my own project I did manage to complete the last 2 resin officers, so I can at least scratch them off the list.

Luckily I managed to pick up a bundle of painted figures from EBAy for a very reasonable price. They are from a seller I've bought from before, they match in well and just needed their bases done to match. So far I've done 4 regiments of horse, 3 officers and some commanded shotte. The first 2 regiments will actually complete Rupert's cavalry. While the commanded shotte, leaves just one more unit to do.



The other 2 regiments will be used for the Eastern Association to help Mitch replace the 2 regiments that he had damaged. That leaves him just 3 more to do.


There were also 3 officers which all had red sashes, I did think to re-paint them orange but decided to leave them as is for the Royalists.


So how is the project going so far? well here is a bit of a breakdown

Royalists

                                                        Required    Completed

Horse and Dragoons                        18                    18

Pike/Shotte + Cmd. Shotte               21                    14       

Artllery                                               5                       5

Officers                                              13                     13   


Parlaimenterians

                                                        Required    Completed

Horse and Dragoons                        17                    14

Pike/Shotte + Cmd. Shotte              13                    11       

Artllery                                              0                      0

Officers                                             9                       9           


 Scots Covenanters

                                                        Required    Completed

Horse and Dragoons                        7                     2

Pike/Shotte + Cmd. Shotte              12                   1       

Artllery                                              2                     2

Officers                                             6                      1           

So as can be seen the Royalist are just about done, just need the last 6 Pike and Shotte regiments and a commanded shotte to be done. Likewise the Parlaimentarians just need 3 horse regiments and a couple of units of commanded shotte. The bulk of the progress that's required is on the Covenanters. At least I now have all the figures that I need to complete them. I also have a few more buildings from Battlescene to complete the 2 villages and then a lot more hedges will be required, probably double what I have currently done. It's not an insurmountable challenge, but my enthusiasm is waning, I may take a little break in January before coming back to this project as I have until September to get everything done.            

Sunday, 26 November 2023

A slight interruption

So a slight interruption to my plans for Marston Moor. A friend of one of the club members asked if I could paint up some of his epic ECW stuff as due to a failing eyesight and other health conditions, he would be unable to do them. At first I thought about refusing as I didn't want to burn myself out painting epic stuff. However as the Marston Moor has reached a good juncture, in that I just need to work predominantly on the Covenanters. I decided, why not. So figures were dispatched on to me with a rough outline of which regiments he wanted done, 12 in total. I just wish he hadn't given them a black undercoat. It's been years since I have, and I much prefer a brown undercoat for the epic stuff.

So a couple of weeks in and the 1st four regiments are done, at least I haven't had to base them as Simon wants to do that and add the flags. I also have a 5th regiment nearing completion. To get around the black undercoat I gave each sprue a drybrush of chocolate brown. Definitely helps with the muskets and pike. So regiments bagged up and waiting for the rest to be done.


I haven't been totally idle on the Marston Moor project. I picked up 3 more buildings from Battlescale. A 2-storey timber framed building and two wood cottages. I think the cottages are more suitable for ACW but they will mix well in a rural setting.

I've also prepped a Covenanter dragoon regiment and a couple more mounted officers that I will slip in between painting stuff for Simon.