AS7-K Atlas |
MAD-5A Marauder II |
ON1-k Orion |
CRD-3R Crusader |
The full company |
AS7-K Atlas |
MAD-5A Marauder II |
ON1-k Orion |
CRD-3R Crusader |
The full company |
On Thursday night Mitch set up a small table so we could try out the 'Songs of our Ancestors' rule for a Quar skirmish. My force was made up of a standard platoon, 3 sections each of 3 Quar, 2 armed with Bogens and 1 with a Ryshi rifle led by my Yawdral.
The rules are pretty much like all those by Ganesha games, needing 'successes' for your troops to do anything. Failures allowing your opponent to steal the turn.
The Yawdral encouraging the Quar forward |
2 sections advance towards the ruined village |
My 1st section occupied a ruin and set up camp for pretty much the rest of the game. |
Dastardly Royalists pushed forwards |
A lone Royalist about to meet a grisley end |
Take that ya Royalist fiend |
Another Royalist is down |
Crusader 'fire and move' |
It's all going wrong for the Royalists |
'Got him' |
A very fun and fast game. The rules are definitely a lot more smoother than Clash of Rhyflers. There were definitely less rule querying and head scratching. I got the best out of my Crusaders by keeping them on the move with the sections supporting each other. You have to get in close as the Royalist infantry have longer range rifles and take delight at pinning you down at range. So another glorious victory for the 22nd 'the Double Ds', Devious Ducks.
Quar and Mechs! now that would be a combination, however I digress. First up is some additions to my Quar. I had some support weapons that needed to be in teams. For the torpedo weapons, Mitch had printed off some of the crew for me, just hadn't got around to painting them. I also needed some ammo carriers for the LMGs so I converted a couple of spare figures using some arms from WW2 Germans. They'll do for me.
Completed teams |
For Battletech I completed 3 more Mechs to complete a second lance for my mercenary company Darc's Dragoons. These were all 3d printed for me by Mitch, a Marauder, Rifleman and a Penetrator.
I've now got a few 6mm vehicles to paint up to support the company. I've also finally gotten around to constructing a 3rd building for the Quar, just need to get it painted up.
Raven |
Guillotine |
Enforcer |
Pair of Banshee's |
Urbanmechs |
Rifleman |
Hunchback and Penetrator |
Mercenary lance |
For the planned game next year, Mitch wants the Mechs to be supported by some ground troops, just a couple of mechanised infantry companies and other support vehicles. I had already done the tanks so just the infantry to do. Now to save money I dug into the old lead/plastic pile for more of the old space marine infantry. 8 bases duly found and painted up. Mitch even provided a few more 3d printed vehicles to act as transports. In keeping with the force colours they are all red with some black to break up the colour.
2 companies of infantry |
APC's |
Mobile AA missile launcher |
Completed company |
I'm just waiting for my order of grass tufts to arrive to finish the bases on the infantry. Now I can get back to painting up some more Mechs that have arrived. Looking at finishing a second company and a mercenary lance.