Wednesday, 11 May 2022
More Afghans
Sunday, 24 April 2022
Some Afghans
Sunday, 17 April 2022
Lost mojo
Well after some high painting outputs at the start of the year, I haven't picked up a paintbrush in over 2 weeks. I just have no fancy for it. Got plenty of figures in to paint, even prepped, just don't fancy. Going to try a do a little work this afternoon on a Hydra for Dragon Rampant game on Thursday.
But wargaming related, I did get a colonial game in the other week, forgot to write it up and a bit sketchy on the details. All I remember is the Beja won and the Brits best form close order or can be quickly swept away.
Wish me luck on picking up a paint brush.
Friday, 4 February 2022
Battle of El Walli, part 2
To say this was a game of two halves is an understatement. Last week the British suffered badly, reluctant to move, couldn't hit a barn door when firing. This week that was all to change. Firstly there was the timely arrival of an extra unit of volunteer horse.
| The Mahdists/Zulus close in |
| Volunteer horse arrive |
| Give them a volley |
| The garrison sally out |
| The death of B company |
| Where have the Zulus gone |
| Afghans under fire |
| Mahdists reforming |
| Volunteers clearing the way |
| Mounted volunteers crest the hill |
| Last charge of the Zulus |
Tuesday, 1 February 2022
Volunteer Horse
Saturday, 29 January 2022
Battle of El Walli , part 1
So Thursday night at the club saw most of us pull together our colonial forces for a large but hopefully quick game. It did mean that the natives were made up of Beja, Zulus and Afghans to give us enough numbers.
The British forces were split into 2 commands with Neil G leading 3 companies of the 24th Foot an a detatchment of the 17th Lancers. Andy commanded another company of the 24th and some European volunteers as part of the relief force. He also commanded a company of Marines and volunteers within the village of El Walli.
There mission was to march to the aid of the garrison of El Walli, after their paddle steamer had run aground, their commanders thought it would be a dashing idea to march overland.
The natives were split into 3 commands. Robbo commanded a unit of irregulars and 2 units of Tribal warriors. Neil B commanded a unit of irregular and 5 units of Tribal infantry. Thom command 1 unit of irregulars and 4 units of Tribal infantry. They significantly outnumbered their European adversaries.
| The relief force |
To start the game the Europeans chose to advance straight up the table. They were very worried about large areas of scrub on each of their flanks. Pretty sure it would be from these areas that their enemy would emerge. First couple of turns it was all quiet as the natives remained hidden. Andy's regulars though seemed to be reading a different map to the others and would spend much of the game looking rather lost.
| Let the Lancers go first |
As they slowly advanced the garrison waiting patiently for their arrival. Eventually the cry went up, enemy to the flanks as the natives sprang their ambush. The Lancers had veered to close to the scrub and were surprised by some tribal warriors. However they quickly fought off their foes, but with heavy casualties, losing half of their number.
| The garrison stand to |
| What's that coming over the hill? |
| Enemy to the right |
| Right lads, Charge!!! |
With their dander up the Lancers decided to charge headlong into the enemy, buying valuable time for the regulars to form up. Lowering lances they hit hard into the enemy, inflicting heavy casualties on the first unit, but the blood lust got the better of them as they followed up into a second unit and met their demise.
With the cavalry gone, Neil G and his 3 companies were assaulted, despite repeated volleys the enemy still came on. The 3 companies were taking a losses they could ill afford. On the left, Andy's volunteers engaged with more of the enemy, managing to keep most of them pinned, If only the regulars would move up in support instead of squabbling about directions.
So next week will see the conclusion of the game. The British have taken a hammering on the right flank. Even the garrison of El Walli is moving out to try and support them, but Thom's un-engaged tribal units are moving to intercept them. Things look better on the left with Robbo's natives pinned down.Now it is a race, can the Brits hold off until the rest of the relief column arrive or will the natives cut them down where they stand....
Wednesday, 26 January 2022
Afghan Warriors
Sunday, 23 January 2022
Refurbished figures
As I've arranged a large multi player game for Thursday, I realised we do not have enough Mahdists for the game, so a few proxies are required. Neil has 4 units of Zulus, Andy another which helps. I have 1 unit of Afghan tribesman, Thom has agreed to paint up another unit while I do the same. Luckily I had these figures left over from my last Colonial project from many years ago. They needed basing and some of the paintwork touched up.
They are all from Foundry miniatures Afghan or Darkest Africa range. Some not for the purists, but they fit and just leaves me 7 figures to complete.
Hopefully we can split the natives into 3 forces
Zulus, 5 units of Tribal warriors
Madists, 5 units of Tribal warriors and 1 unit of Irregulars
Afghans, 1 unit of Tribal warrios and 2 units of Irregulars.
I also took the opportunity to complete 2 more bases of scrub adding a few rocks borrowed from the garden.
So best get back to painting the last of the figures I need.
















