So with Jon Oberte and Se'an M'voy taken into custody by the corporate security. The scene was set for game 2, a rescue mission. With just the remaining crew members left, they had to ambush the transports ferrying their leaders to an awaiting transport to take them to the Prison planet Rywanda. But like all missions everything doesn't go to plan. D'vas and his rebel cell were surprisingly missing from the venture, Now shorthanded, they recruited in 2 rebel operatives to assist in the mission, Darboo the Rodian and the Ithorian, Donarbas.
This time the security teams were being run by players and wouldn't be the push overs they were in the first game. So table was set up and the game began. It was quick, it was bloody, very bloody. Much carnage, allegations of prisoner brutality. In all just 5 turns and 14 figures out of action. For those that have played Galactic heroes will know that in general, players will suffer a number of wounds and shock throughout the game. However our erstwhile players seemed unable to roll under a 9 on D10. This was the resulting bloody carnage. The photos will better provide the synopsis of this brief game.
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The ambush begins as Jon's crew opened fire from the rooftops. A number of the security team were quickly taken out. |
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Se'an's crew moved into position getting ready to unleash hell |
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Things hot up in the street as security get to cover and return fire. The lesson here is not to be standing on a roof when you get shot. You'll have seen westerns and know what happens and it did. |
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Jon's crew already down to half strength and are the main target for the security team. |
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Darboo is down and hurt as the transports try to break through. |
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The recovering Darboo eventually boards the transport and engages in hand to hand with a security droid. His attack is beaten off and he loses his footing and falls off the transport and out of action. |
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In the heavy fighting, Jon Oberte manages to get free, unarmed he makes a dash for the alleyway. He is caught by 2 members of the security team. Who repeatedly beat / take reasonable measures to subdue him, depending on your point of view. |
The attack was a disaster for the rebels with all 8 attackers out of action and both leaders still in custody. Not a good day for the Rebellion. Squ Idwar has taken command of Jon's team as they lick their wounds to fight again another day. For Se'an though, it is over, his team are scattered, in custody or dead.
So plans are afoot for Episode III - Suppression. A new Imperial commander has been dispatched to Sicaro 6 with orders to bring order and stamp out the rebel insurgency on the planet. A sweep of the residential areas has been ordered to root out any surviving rebels.
One of those games where nothing went right for the rebels.
ReplyDeleteVery true, they can't win them all
DeleteGreat looking game!
ReplyDeleteCheers Michal
DeleteDark times for the rebellion, indeed. Do the players stay with the same faction throughout your games? I'm thinking of running something Star Wars-ish, too. How do you feel about the relatively short ranges in Galactic Heroes?
ReplyDeleteMost of the players will stay with the same faction. One has now thrown in his lot with the Empire. The ranges seem fine, but most of our games are terrain heavy so you have to get close
DeleteThe middle episode is supposed to be when the empire strikes back….
ReplyDelete😝😀
I definitely felt like that in this game
DeleteGood looking game. Had that desert planet star wars look about it.
ReplyDeleteCheers Richard
DeleteSuper little game there Scotty and I often favour "the baddies", so didn't mind too much that the rebels took a pasting!!
ReplyDeleteCheers Keith. I do like to see the Rebels get their comeuppance at times
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