Saturday, 28 September 2024

Cargo Speeders / Transports

I picked up a couple of vehicles from Oshiromodels to use in my ongoing Star Wars campaign. The second episode is to be a rescue mission as 2 of the rebel leaders were captured in the 1st mission. The 2 vehicles will be used to transport them through the streets to an awaiting shuttle where they will be transported to the Prisoner moon dubbed Rwanda IX. 

The first vehicle is a flat bed speeder. I really like this model. You can even get extra flat beds to extend it further.


The second vehicle is a medium cargo skiff. This will be handy for moving the security teams around the table. Once again I went for a blue base coat as they will belong to Corporate Security. There were also 3 fuel cylinders that just require a quick paint job and a bit of weathering




Even though I have weathered both vehicles (doesn't show up too well in the photos) I may add a little more tomorrow. I've now got a shuttle to complete that I picked up from E-Bay as well as 2 anti-grav sleds that Mitch has printed off for me.

Sunday, 22 September 2024

Buildings, always need buildings

So in a change from painting figures, I put some effort into a few extra buildings as you always need buildings for your games. The first is a second home for the Quar. This is another MDF set from Sarissa Precision kit. I painted it up in a suitably gaudy colour scheme to fit in with the Quar.



Both kits together

The next set of buildings are for my Star Wars games. They are simply two old spare adobe buildings I had left over from my Spanish Civil War collection. I simply added some 3d printed blast doors, some plastic bases to cover the windows and act as shutters. They were then simply repainted to fit in with the rest of my Sci-Fi stuff. They will not any win awards.





They will come handy for the next planned scenario as I will need to represent a built up area. 

Friday, 20 September 2024

It's them! blast em!!

Well Thursday night saw the start of a mini campaign set in the Star Wars universe using the Galactic Heroes rules from Wiley Games. Each team was given a random objective to achieve, which would hopefully lead to a little double-crossing.

D'Vas and his team were to locate one of the terminals in one of the towers, then to download some intel on the Tie Fighter programme before making their mistake. The second rebel team lead by Jon Oberte were out to settle a gambling debt, owed over 2,000 galactic credits by D'vas. The third team was led by the bounty Hunter Se'an M'voy. He was looking to collect the bounty for the apprehension of Jon Oberte, He was worth more alive.

The local technicians and security forces were just going about their normal business. The Security teams would only start to arrive once the first shot was fired. So first turn, D'vas and his team moved in, spotted a technician minding his own business and promptly fired at him. So now security wereon their way. So much for sneaking in.

D'vas and team advance

Security forces alerted

The Bounty hunter Se'an leads his men forward

Jon Oberte and his team arrive

Did someone mention guard dogs/cats?

By now gun fire was was the order of the day. The poor technicians seemed to take the brunt of it. Meanwhile Se'an moved in to confront Jon. Taking out Squ Idwar early on. Hal rushed to his aid to administer some medical aid and was promptly shot down by the droid DX-66

Security start to arrive

Squ Idwar and Hal are both down

By now the central area of the table was filling up with security forces. Meanwhile D'vas and his team had located a terminal and began their criminal activities. That is until they were disturbed by a pair of Nexu that that they had to fight off.

Security setting up a perimeter

Nexu chomping on Su shi and Sal Mon

Overhead shot

Blaster fire exchanged 

Eventually Squ Idwar struggled to his feet only to see his leader Jon Oberte gunned down. In a rage he rushed into close combat with Se'an before taking the bounty hunter down. His victory was short lived as he was promptly gunned down by Dan Garr. So with leaders down and D'vas making his escape into the jungle we called the game at an end. Luckily all out of action figures recovered from their wounds. Though Dx-66 was shot full of holes and will miss the next mission. Both Jon Oberte and Se'an M'voy have been taken into custody and await the arrival of a prison transport.

Monday, 16 September 2024

Every Quar needs a home

So my 2nd side project is the Quar and in between painting Star wars stuff they were in need of a little attention. I had been looking for a suitable house for my Quar to fight over. It had to be quirky enough yet still practical. I didn't want to just re-use buildings in my collection, though the fencing and fields will see some use. Luckily at the Border Reiver show I managed to pick up a couple of buildings from Sarissa Precision, from their Burrows and Badgers range. These looked like they would fit the bill. So the first one is built and painted up.




I'm quite happy with how it turned out and so spent some time today building and undercoating the second house. Once done it will be time to give the Quar another run out on the table top.

Sunday, 15 September 2024

Imperial Technicians and game prep

So a little more work done as I get prepared for a small game on Thursday using the Galactic Heroes rules from Wiley games. These are models are my proxies to represent Imperial technicians. They are always in the films  scanning the millennium falcon or in the background. So create them I used a sprue of Cannon fodder from Wargames Atlantic for the bodies and heads. The arms are from various Stargrave sprues along with and additional equipment. I gave them all side arms as that is how they are depicted.



They are a simple light grey uniform with black boots and caps. The caps are not quite tight but close enough for me. The team could do with 1 or 2 maintenance droids to complete them.

Next up for the game on Thursday I was preparing some QRS for the players as well as a sheet with their team details. So far we have 1 team of Bounty hunters and 2 teams of Rebels. I'll be controlling the Corporate Security extras. I even did some photos of the teams, to help with identification and for character progression in future games. I even went with a different effect to look like wanted posters. The captains name's are based off the players own name.

D"Vas M'son and rebel cell

Bounty hunter Se'an M'voy and miscreants

Rebel Jon Oberte and crew

So I think I have everything ready for the game. Mitch is loaning me some of his terrain pieces as my own collection is not large enough yet.

Friday, 13 September 2024

More Corporate Security

So with a few days off work I put together another security trooper team. These are just straight out of the box. Once again keeping to a simple colour scheme to match in with the other 5. This will give me 2 x 5 man squads for Galactic heroes.


The full team

I can see these guys getting plenty of use in some small skirmish games before the need to use any Imperial troops, I also re-based a few more figures. The 2 droids are from Northstar, the 2 proxy Mandalorians are from Die hard miniatures. Very tempted to put together a full team of Mandalorians.


So what's next? with a game coming up on Thursday which has expnded from a 2 player game to a large multi-player game, I've got 4 more of my old Stragrave figures being re-based. I also have a couple more rebels to paint up along with a couple more droids.

Wednesday, 11 September 2024

A Galaxy far, far away

Every now and then I like to run a small side project alongside my main. I find these little distractions are great to act as a sort of breather and allows a change of focus. So this is just such a one. I always enjoy a bit of sci-fi gaming, especially Star wars. I do have plenty of the Star Wars legion figures, but these are more appropriate for larger battles. I am wanting to run a few smaller games around a Rebel cell during the early parts of the rebellion. It will be based around small raids, stealing cargo etc. At least I will be able to use the storm troopers if needed.

The first batch of figures are simply some Stargrave figures, re-based on the legion style bases. They will be a decent start for a rebel cell.


The next batch of figures are some beasties that I picked up off EBay. They are Nexus, from the Imperial Assault game. They were pretty easy to paint up. I can envisage using these in scenarios involving transporting  them or as enemies in some ambush on the party.



The last batch of figures completed are some Corporation security guards. They are based on the Stargrave troopers, taking inspiration from the guards in the series Andor. I've got another 5 of these undercoated.


So what next, I've got a couple of cargo transports on order from Oshiromodels. I've also picked up some extra stargrave sprues of Scavengers to use as rogues or bounty hunters. There is also a sprue of Cannon fodder from Wargames atlantic. I can see these making suitable ground crew and workers in a cargo hold.

Saturday, 7 September 2024

Border Reiver and the game

So finally the Border Reiver show arrived. It was an early start to get to the club and pack up everything we needed for the game. Double checked we had everything, even took along some glue, just in case of any emergency repairs that may need to be undertaken on arrival. When we checked in we had a good location on the left near Colonel Bills and Galloping Major. The table was quickly set up then realised a road and junction were in the wrong place and needed moving further to the right. With most of the club members arriving on time we were all set with 10 minutes to spare before the doors opened to the public.

All ready to go

Our only real issue was our table that was provided was 6ft wide, I had only planned for 5ft, but we managed. It did give an added bonus with plenty of room to deploy the troops, especially on the Parlaimentarian side.

Once the doors opened I found myself in the role of spokesperson so I kind of lost track of the game and probably didn't take anywhere near enough photos. Thankfully we had plenty of visitors to the table and many conversations about the battle, the figures, asking to take photos of the game  and discussions around the rules. I hope I didn't miss any visitors to the table, but I know my throat is rather sore from all the chatting. Below are the few photos I did manage.












All in a very good day. From what I can recall of the actual game. Cromwell fell at the hand of Prince Rupert, who despite the disparity in numbers was giving the Roundhead and Scottish left flank a bit of a going over. Over on the other flank Goring and Fairfax had pretty much fought each other to a standstill. The infantry in the centre were getting heavily involved in a musketry with duel with honours about even. So we called the game to a draw.

I'd like to thank Mitch, Neil G, Neil B, Sean, Thom and Robbo for helping to run the game. Would have been a nightmare without them. Was it worth it? in the end yes as it was great to see a year's work come to fruition. Now to rest up for a couple of weeks while we make plans for next year's game, someone else ca take the lead on that one.